Adding 360 Images/Videos

Learn all about 360 images and videos, and how to include them in your simulations.

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Written by Benny Jekel
Updated over a week ago


About 360 Images/Videos

A 360 image is a panoramic image taken by a 360 camera or a 'photo sphere' from a mobile phone. It should look very similar to the image below.

360 images and videos can be used within your simulations to give the learner the ability to look around within the media. It allows them to explore the area, discovering more points of interest than a regular static image or video would.

The following step types allow for "360" images

  • Quiz

  • Hotspot

  • Picture Swap

  • Video Step (360 Video)

Creating 360 image/video steps (Generic)

The following applies to all 360 content and steps - images and videos.

Before you upload your 360 content, look for the option to upload it as a 360° panorama.

Ensure you check this box before uploading your media, as you won't have the option to convert it to 360 media unless you upload the content again. (This can be done in the Library too!) Otherwise, create the step like any other normal step, then click "Add"

Once you've added it, you'll be taken to a similar screen to below.

Click and drag the screen to look around the image, or use the arrow keys at the top right. You have the ability to choose a "starting view" for a 360 image by moving the screen to the position you wish the learner to start on, and then clicking "Save starting view"

... and that's it! Hotspots and picture swap steps will need to have their hotspot/swap areas drawn in(which is covered in the next section), but otherwise for Cover, Quiz, or video steps, that should be all you'll need to do differently.

Creating a 360 hotspot/picture swap

Hotspots/swap areas in a 360 image are slightly different than the regular, as they have to be manually drawn, and cannot be moved once placed. (However, you can delete and redraw them easily!)

Like a regular hotspot/swap area, go to the Branches menu, and draw a hotspot.

Click to place dots as seen above around the object you want the learner to click on. Once happy with the shape, click complete and your hotspot will be drawn. Asides from this, there is no difference from a regular hotspot or picture swap step.

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